GROUND TRANSMISSIONSUPDATED
Development transmissions
Human-readable notes from outside the fiction. Engineering details remain in the private development history.
Your week can leave the ship
The Ledger now ends with a concise shareable account of your week: work, friends, company, care, watching, omissions and the route back to seamwalkers.com.
The first four hours got quieter
The interface now limits early action buttons to the most useful choices, with “more…” always available.
Followers remember at the Wall
Bring someone to a remembrance and they now have something of their own to say.
The first night
The player's first evening closes more naturally around the ship's routines.
People remember with you
Shared memories and small rituals allow ordinary repeated things to become part of a relationship.